ramdb_db_fnc_hashDelete
Description
Removes the hash table associated with the current client/player from the database. Unlike hashDeleteId
, this function automatically retrieves the appropriate hash ID based on the caller's identity, making it more convenient for removing the current client's hash data. This is useful for cleanup operations when a player disconnects or when resetting a client's stored data.
Syntax
[] call ramdb_db_fnc_hashDelete
Parameters
None. This function automatically determines the hash ID based on the calling client.
Return Value
None. The operation runs synchronously to delete the hash table for the current client.
Examples
Delete the current client's hash table:
[] call ramdb_db_fnc_hashDelete;
Delete a client's hash table from the server:
[] remoteExecCall ["ramdb_db_fnc_hashDelete", 2, false];
Notes
- This function only removes the hash table for the current client/player, not all hash tables
- It's similar to
hashDeleteId
but automatically determines the appropriate ID - Cannot be undone unless you have a backup
- Should be used during player disconnection or when resetting a player's data
- Useful for cleanup operations to prevent data buildup from disconnected players
- More convenient than
hashDeleteId
when you want to remove the calling client's data - All operations are logged for debugging purposes
Links
Hash Delete | Hash Delete ID | Hash Get | Hash Get All | Hash Get All ID | Hash Get ID | Hash Remove | Hash Remove ID | Hash Set | Hash Set Bulk | Hash Set ID | Hash Set ID Bulk