Hash Get All ID
Description
Retrieves all fields and values from a specific hash table identified by its key. This function returns the complete hash table data for a specific ID through a callback function, allowing access to all stored key-value pairs associated with that ID. It's particularly useful for retrieving player-specific or entity-specific hash data.
Syntax
[_key, _function, _call, _netId] call dragonfly_db_fnc_hashGetAllId
Parameters
Parameter | Type | Description | Default |
---|---|---|---|
_key | String | Identifier of the hash table to retrieve | "" |
_function | String | Name of the function to receive the retrieved data | "" |
_call | Boolean | Whether to call the function directly (true) or spawn (false) | false |
_netId | String | (Optional) NetID of the player to receive the data | nil |
Return Value
None. The retrieved data is passed to the specified callback function asynchronously.
Examples
Retrieve a player's complete hash data:
[getPlayerUID player, "dragonfly_db_fnc_test"] call dragonfly_db_fnc_hashGetAllId;
Retrieve vehicle data with synchronous callback:
["vehicle_123", "dragonfly_db_fnc_processVehicleData", true] call dragonfly_db_fnc_hashGetAllId;
Retrieve data and send it to a specific client:
[getPlayerUID player, "dragonfly_db_fnc_test", false, netId player] remoteExecCall ["dragonfly_db_fnc_hashGetAllId", 2, false];
Notes
- Returns the complete hash table with all fields and values as a nested array
- The
_key
and_function
parameters are required and validated - The data is retrieved asynchronously through the extension's callback system
- When a netId is provided, the data is sent to that specific client
- The
_call
parameter determines whether the function is called directly (synchronous) or spawned (asynchronous) - This function retrieves from a specific hash table identified by
_key
- usehashGetAll
for the current client's hash table - Player UIDs are commonly used as keys to store player-specific data
- For large data that exceeds buffer limits, it will be automatically chunked and reassembled
- All operations are logged for debugging purposes
Links
Hash Get | Hash Get ID | Hash Get All | Hash Get All ID | Hash Set | Hash Set ID | Hash Set Bulk | Hash Set Bulk ID